Cyberpunk 2077 shadows look bad. Doesn't look too bad in my personal opinion.
Cyberpunk 2077 shadows look bad. ini and validate the game files.
- Cyberpunk 2077 shadows look bad I installed it yesterday on a brand new system with hdr calibration for windows 11 and without any changes i have proper blacks in cyberpunk. Also using that reshade from nexus does look really good, but dropped my FPS by about 25, so its a no go for me. Yes, I have it installed on an SSD (Samsung 970). BTW, shadows are also glitchy. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews poor textures, and overall looks very bad, im assuming its mostly a draw distance problem with 2. Sometimes the AI couldn't keep up with the process to conceal 720p Cyberpunk 2077 is a role-playing video game developed by CD Projekt RED and published by CD Projekt S. Cyberpunk 2077 > General Discussions > Topic Details. Unfortunately it will not fix the shadow People keep talking about how powerful the next gen cards are, I think there is a long way to go yet, if all the games characters were to maintain the same lod as in the cutscenes and no short cuts used to render the environments, with everything modelled nicely with geometry at high resolution then I think we need arouns 10 times the performance of a 3090 to do at a Grainy Shadows and reflections making the game look terrible (PC) (MW2 2022) Turning off screen space reflections and shadows fixes it but then the game just looks bad anyway so that's not really a good fix. We can’t wait to see what you bring to the community choom! Even on the highest setting, local shadows appear extremely blocky. Then at psycho they look good. Cyberpunk 2077. All smoke in my game is blocky The author of this topic has marked a post as the answer to their question. This problem was huge for me on animations, such as looking side to side while looking down gun sites. By. Currently RT reflections are downsampled based on rendering resolution, can't recall if it's 1/2 or 1/4 of render resolution. I remember when 2. Delete graphics settings. 💊₉⁹₉: It couldn't look beyond the hexagonal cola can sitting cm away from my face. TL;DR: Cyberpunk 2077 is a bad game that has the least interesting open world I have ever Cyberpunk 2077 is a role-playing video game developed by CD Projekt RED and published by CD Projekt S. Hey folks, Is anyone getting really bad ghosting in the gaming after the 2. Grainy and Meshy shadows and hair on even max settings in CyberPunk 2077. speaking from experience on the unreal engine, and I know that CD PR are using Then there are plenty of unique things to learn about cyberpsychosis and its impact on Night City through the cyberpsycho fights and the data shard you find there. Also, given how shadows work in this game, they don't need to "map" the shadows as someone suggested in this threadif the A direct result of this choice is that shadows will look a little weird. They are way better DLSS effect may be ? You have the same problem in RDR2 (horse mane) when you are using DLSS Thanks for Replying this post, But Unfortunately i not use DLSS Feature because my GPU just GTX (GTX 1070) . It makes the game look like a messy oil painting especially in motion. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews WEIRD SMOKE BUG, LOOKS AWFUL I can't seem to fix it no matter what i do or change in my settings. And I mean the whole picture/screen is grainy too. Discussions It does look better but it's not apparent everywhere. 0 launched everything was Cyberpunk 2077 is a role-playing video game developed by CD Projekt RED and published by CD Projekt S. (I’m Cyberpunk 2077 is a role-playing video game developed by CD Projekt RED and published by CD Projekt S. Can’t compare linear LoU I've noticed this in multiple games, mostly COD MW remake and CyberPunk 2077. Smoke and steam are sometimes pixilated. I do agree though with daylight in the game at Cyberpunk 2077 close Clear game filter; Games. Hair also looks wierd. Download and install reshade for Cyberpunk 2077 and select the pack "Depth3D" In game press Pos1 and activate Normal_Filter_AntiAliasing (NFAA) In the NFAA settings, set Looks like it's Screen Space Reflections Quality. (I have the GoG version). Cyberpunk 2077 is a role-playing video game developed by CD Projekt RED and published by CD Projekt S. Is this an AA issue? Is it fixable? The rest of it more of an artistic choice as far as I can see - the corpo prologue puddle looks pretty bad in both cases, at Lizzie's they've removed the scene depth effect (which imo helped bring the scene together), then they've added some fake light sources in the montage arriving at Jackie's scene and the gunshop scene (both of which look Cyberpunk 2077. when ever I'm am holing a pistol the character shadow become really derpy and the arms are seeming not attached to the body. Vojtapt. This subreddit has been created by fans of the game to discuss EVERYTHING related to it. If you turn RT shadows on, then night shadows look correct. not apparent everywhere. Hi guys! So I have really annoing problem, that make shadows looks like on image (sharp and grainy). All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews Cyberpunk 2077 is a role-playing video game developed by CD Projekt RED and published by CD Projekt S. V's shadows are so bad it's hilarious a full team or pro devs seriously couldn't come up with a solution to at least make the shadow look decent? Noticing a weird issue with the mirror where the image quality just looks really bad. One thing I did notice is if I turned off space screen reflections it reduced the grainy effect and trialing a lot, but made the game look bad. Cloud For some reason, the non-ray traced contact shadows in Cyberpunk 2077 look very bad on my PC (High settings, RX7600) Does someone know how to fix this I'm running a 4080/7800X3D at 1440p and with the game absolutely maxed out, with Path tracing (FG and DLSS Quality) it looks awful. when you look at your character it moves weirdly and its shadow looks funny especially when you're running or punching while jumping. But they’ve had some complaints. Besides bald head isn't even the worst thing about the shadows, the shadows make you look like a disfigured freak albeit a bad one. the photos above are with no AA and no post processing values so that it is clear. Thanks, the Maxed out graphics with RTX off and DLSS at quality and the shadows look horrible. For some reason, the non-ray traced contact shadows in Cyberpunk 2077 look very bad on my PC (High settings, RX7600) Does someone know how to fix this without Look at the shadows on faces and even the bottle. My card is AMD RX580 8 Gb, and fps kinda fine, but i cant do nothing with this. Turned both Cyberpunk 2077 is a role-playing video game developed by CD Projekt RED and published by CD Projekt S. DLSS looks bad at 1080p because it renders at 720p. upvotes From what I get it has to to with vanilla lighting values and something they tweaked on the sun and the env values. Back close Close navigation menu. The file is located in Local > CD Projekt Red > Cyberpunk 2077. The specs are literally worse than launch Xbox One. We can’t wait to see what you bring to the community choom! Aesthetically, if you like a cinematic look, these effects plain look better than everything being pin sharp all the time. Look at the shadows on faces and even the bottle. If you happen to be one of them, don’t Cyberpunk 2077. Reflections are seriously bad and the game shows a lot of pop in. RTX is mainly to make lighting, shadows etc look better. 12. 09 driver in a R5 3600 rig and having the same problem with hair graphics in CyberPunk 2077. And sometimes I think the ray tracing exposes some semi-bad textures with its kinda unpredictive illumination. When you experience the low res billboards, go to the folder "\Cyberpunk 2077\engine\platform\pc", create an ini file with whatever name you like and fill in the following lines: [Rendering/AsyncCompute] For some reason, it appears like the female Vs characters body is not creating shadows in the game photo mode with ray tracing on. Too bad I havent found this earlier but still thanks. CraigRuntz420. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews One of the patches added forced sharpening, it looks terrible nothing you can do to disable it we need an option to disable it, hopefully a Cyberpunk 2077 is a role-playing video game developed by CD Projekt RED and published by CD Projekt S. #2. Please. when swimming, I had four arms, two where floating near my head and the other two were attached to the character body. All Discussions It cant invent lighting effects, or shadow detail, or diffuse fog, or reflections. Bugs are the least of its problems. Cyberpunk 2077 looks great on PC with everything cranked up, but using NVIDIA DLSS can add some texture blurriness - here's how to fix that. Possibly Bad CPU performance. Games; Its presence results in double shadows, and bad visual results, especially on hands. I would rather look at low res but "whole" reflections if the performance is similar and I'm sure it would be. 0 #2. The RDR2 post said to set soft shadows to either off or ultra, looks like the Cyberpunk 2077 is a role-playing video game developed by CD Projekt RED and published by CD Projekt S. But what we just saw does not mean that shadows are unsophisticated in Cyberpunk 2077, quite the contrary, there are definitely a number of tricks that have been employed, most of them not at all easy to reverse! First of all, before the depth-prepass, there are always a bunch of draws into what looks like a shadowmap. Reply Then there are plenty of unique things to learn about cyberpsychosis and its impact on Night City through the cyberpsycho fights and the data shard you find there. Many of the issues that had bothered me were gone but I was still experiencing these shadows that looked quite awful. It's just a bad game. 0 is great but when the game begins to be Darker some characters has a lot of weird pixels all over the face. Date Posted: Sep 21, 2023 @ 1:19pm. RT shadows are also less sharp than non RT, but they’re far more accurate in their placement and behaviour. Following this post's advice, I messed with the graphics settings that can be turned off. . MONZUN. Shadow sharpness is much more appropriate based on light source size and distance. Per page: 15 30 50. Unfortunately, Cyberpunk 2077 is a role-playing video game developed by CD Projekt RED and published by CD Projekt S. It's a matter of taste at the end of the day. The texture pop in is just plain awful. Also, I noticed another games with the same problem, like The Witcher 3 and RDR 2. ok fair enough - the shadow animations ARE often janky. It's JUST enough of a boost where I can tweak a few other settings and get 60 average. Since V's shadow doesn't interfere with gameplay and since you pretty much have to go out of your way to even notice that they're off, I can't imagine it would be a priority for CDPR to create a new model and new animations that are invisible to the player and exist just to create nicer shadows. In that pic you Cyberpunk 2077 is a role-playing video game developed by CD Projekt RED and published by CD Projekt S. Please! Path tracing (RT even) has some really anoying glitches and visual bugs in 2. But it has the secondary benefit of almost completely fixing the shadow bug strictly with respect to Trees only. I now use DLSS because I want path tracing, but the effect wherever there's smoke is very noticeable. I have tried a bunch of fixes I found online but nothing seems to help. Like there's some sharpening filter going on and the lighting and shadows seem off, particularly on V's face. Onimaho. It wont make the Considering Frame Gen still causes issues with menus for some people and how bad the texture resolution gets on anything but Quality on DLSS hardly seems worth even using the ray tracing. The shadow on the bottle does look out of place though Anyone else experiencing this issue? It looks bad, doesn't matter what setting im running at, ultra raytracing or lowest. It still happens. Now Cyberpunk 2077 is a role-playing video game developed by CD Projekt RED and published by CD Projekt S. Date Posted: Apr 11, 2023 @ 4:58pm. Reply reply veditrevenge 100% is a bad number man. RT is reflective surfaces and shadows mostly. I used a different Hello, I have a question about the draw distance, especially when it comes to ground textures/shadows in certain weather scenarios. They're pretty bad in 1080p. Hello, Really Cyberpunk 2. Some nearby shadows and most distant objects will render with a grainy effect, which makes everything look wet. Turns out Screen Space Reflections Quality is the culprit. The game runs fine, I have a 4070ti, but it just looks horrible. Some areas will looks a little better but for the most part I see little difference and in some cases Ray tracing looks worse because itll make a scene way too dark or blurry. No clue what the issue is, i Even at 1 it still looks grainy beyond belief. Doesn't look too bad in my personal opinion. If it's off, shadows/reflections look flat, but at low they look like dog shit. Does anybody have any idea how to fix this? I swear I have searched the entire internet. Discussions Rules Cyberpunk 2077. #15 < > Showing 1-15 of 65 comments . it's just a very poor looking game overall idk what you'd expected from something like that. I have issues with vending machines having awful pop in. Also, if you look at the lighting next to the window shadow on the bottom right, there are 2 very distinct colors in the light, despite the same source. Reply reply j0etb Since its launch, players are enjoying Cyberpunk 2077 immensely. [SOLVED] Cyberpunk 2077 Looks Blurry. Please fix the shadow. They notice a sheer amount of blurriness, which definitely affects the gameplay. buildings missing textures which only load in when I get closer. Sep 29, 2023 @ 10:03am Yea Shadows are kinda just broken in general for RT they look so bad I tuned them off hell the shadows looked worse than non RT shadows at lowest settings so right now I'm only using RT reflections and I'm not really sheer what RT lighting does so I kept that off Really, the implementation in this game is really bad. This happens with RT psycho lighting and even the path tracing. But honestly they have to fix the blurriness we shouldnt need NVCP to make the game look good. But look at the character model's shadows. Ryzen 5800X, RTX 4080, 32GB RAM. I just wish shadows under some objects didn’t fade away with distance, which seems to be an artifact of the non-RT local shadow management system not being fully disabled. I eventually found the problem to be coming from contact shadows options. In general, this game has low resolution textures, and very bad LOD distance, So you should use HD reworked mod on nexus for high quality textures, and also mods that increase Level of detail distance. Dec 14, 2020 @ 11:57pm it just looks sterile and washed out, LoD is terrible, i would be okay with the graphics if the actual game was good, but it's not. makes things look unnatural. -- Graphics Settings: Resolution: 2560x1440 V-sync: Off FPS Limit: Off Texture Quality: High Field of View: 100 Film Grain: Off Chromatic Aberraton: Off Depth of Field: Off Lens Flare: Off Motion Blur: Off Contact Shadows: On Cyberpunk 2077 is a role-playing video game developed by CD Projekt RED and published by CD Projekt S. Cyberpunk 2077 is a role-playing video game Cyberpunk 2077 is a role-playing video game developed by CD Projekt RED and published by CD Projekt S. Can't really describe it well but took a picture: This is on PC with a There is no magical patch coming to fix this. A. Did you guys find any solution to solve this? It's really annoying that the game looked way better in the first patches and now it looks like the graphics is nerfed, a lot. Is there any fix for these issues or any recommendations on what to do? On a 4070 and set every setting to max and my game still looks bad and yes i disabled depth of field and all those things it just does not seem like its on high graphics settings. Almost everything you do I'm Cyberpunk 2077, especially the side activities, lead to you learning more and more about the world of Cyberpunk and about Night City itself. Windows / glass look really bad due to this and weirdly the surfaces of cars are bad too. 100% distort everything. I have an RTX 4070 Super Cyberpunk 2077, through GOG latest patch, shadows seems still pretty broken. Has been a problem ever since update 2. chevron_right. Which is why with FSR, you are usually instructed to max your game settings (dont use psycho settings, dont use ray tracing (except when you have a 3080ti and want to run the game with raytracing maxed at 1080p render Textures look horribly muddy to the point that it's straight up ugly. The mod was not created to fix this shadow bug directly, it was made for another purpose. I feel like something must be not working Cyberpunk 2077 is a role-playing video game developed by CD Projekt RED and published by CD Projekt S. They didn't work spend enough time on it which results to bad looking basic movement animations and broken The car ride with Jacob in Sinnerman has this happen bad on his jumpsuit. This is with both RT ULTRA, PATH TRACING and OVERDRIVE. I've seen some people disabling it by hex editing, but that is way beyond where I'm allowing myself to go for this Hey Guys I've been running into this issue since 2. Anyone know what setting is causing this? Is it a universal Nvidia control panel setting? I've just started messing with my nVidia control panel settings because of how bad this TAA thing makes hair look. Why are the textures so grainy looking on Xbox One S (Film Grain is turned off) Console Bugs & Help it's the reflections, and that the One S is the worst performing console of last gen, which it absolutely, without a shadow of a doubt is. ) Dec 14, 2023. New comments cannot be posted. Im gonna say even the ray Is it just me or does Cyberpunk 2077 look better without Ray Tracing in many scenes? In particular in regards to textures which were built with ray traced reflections in mind and can look very poor without it due to low roughness cutoff which makes RTR look great especially the two shadow options and GI. We can’t wait to see what you bring to the community choom! Graphics are medium-high, cascading shadows and most shadows on med low. I alredy re-install latest drivers, try different video settings, and Cyberpunk 2077 is a role-playing video game developed by CD Projekt RED and published by CD Projekt S. Also, check to Lighting part 2: Shadows. The most terrible are the weird black artifacts on certain objects as you move towards them, and the shadows bug on trees and foliage, where the shadows Cyberpunk 2077 is a 2020 AAA game with a huge budget, it require animations for the shadows and the ray traced reflections. The game will create a new usersettings file when you launch the game next time. How to Fix Minecraft Low FPS on High-End PC – 2025 Tips. (Dark or colored) Am I the only one having this issue ? This is my only problem in the game. It seems to be really bad, I can literally see shadow-line drawing couple dozen meters in front of me Player shadow is awful. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews Cyberpunk 2077 > Technical Discussions > Topic Details. In that pic you hardly have any reflections. It does not make sense for shadows to be so dark during midday in so many areas but somehow in Novigrad square the issue not being that much visible. Sep 27, 2023 @ 5:35pm Originally posted by Ashed. I was okay with it at first but now it's getting annoying. So the game looks worse with it enabled. All post processing effects off except dof and lense flair. I'm open to any suggestion (I know that some of you will say "deactivate dlss") :) Thank you Cyberpunk 2077 is a role-playing video game developed by CD Projekt RED and published by CD Projekt S. Posts: 11. D The pixelated smoke got me annoyed on badlands, it looked bad in night city, but it looked even worse on the open terrain of the badlands Reply reply Guess the game will look kinda bad at 1080p no matter the settings then :( A friend with a 980 also experiences is this, but considering the, lets say quality, of Cyberpunk 2077, who knows what's causing it at this point. 0, my Ray Reconstruction just looks bad. Was annoying the shit out of me. Even when I turn DLSS of or change it to balanced they Normal max settings with path tracing benches about 45FPS, and with ray reconstruction 49FPS. 1 I keep thinking they will fix and then reinstall the game, no. (Indeed, if you look at movies shot at the peak of the 3D craze, you'll notice they've lost something artistically because they look far too sharp over far too much of the image, which was necessary to make I played upon launch and back then i needed to use reshade to get “real” blacks instead of dark grey shadows. It's crazy how bad the AA drains out the quality of the textures in this game especially on faces, like it literally looked like a new game when turned the stuff on. Maybe it's bugged for specific hardware or hardware I swear I said this yesterday in the exact same titled thread. They really need to make this look immersive because the current one looks too bad to even be at the Cyberpunk 2077 is a role-playing video game developed by CD Projekt RED and published by CD Projekt S. Dec 25, 2020 @ 4:49am Dec 25, 2020 @ 4:49am grainy looking hair textures and shadows anyone know how to fix grainy hair and shadows i've tried everything from turning space screen reflections off to going Seriously considering removing this game. Now can someone also explain how to fix buggy shadows on characters? AdConscious4238 • To this day I still can't figure out why this game looks so bad through my eyes, like it literally melts my eyes playing through this mess, no Cyberpunk 2077. Pulling out an smg or sword and noticing the shadow being contorted in extremely weird ways, I avoid swimming because that's just like looking at a spider/mantis hybrid, equipping gorilla arms makes the shadow look like the arms have been shifted and disconnected from the main body. Shadows appear fine in first person, but partially disappear on parts of the body in photo mode. I dunno about goosebumps-inducing my main problem was that "wow how did they screw this up so bad?" "dislocated" is a good descriptor here, lol I'm a GTX 1660 Ti @ 461. shadows on smoke and fog look pixelated, some puddles flicker in and out, AND things in the distance look blurry (Both with DLSS off and on). I did notice the pink in the start up menus but ingame colors look amazing to me right now. yeah i know about the gamma setting, it just makes the game look so bad Reply reply Is this shadow behind all active pixels normal? It's affected by lighting and viewing angle but appears from most angles for me. This solved the problem concerning the bad graphics for me. I have a 3080 and I have most settings to high. screenshots taken with nvidia experience look ok (just like in game) - both hdr and sdr Stand in front of white wall/or concrete pavement, not in shadows - it looks I understand I am in the minority and it is a non-issue for most people but I'd very much like to to avoid V's shadow if possible. From discussing it in another forum with others into rendering, it's due to no mesh to composite on so the denoiser is doing its best to compensate in real time. (I remember trying DLSS way back when and ending up turning it off because of the look of power lines. D3ATHD07K. I'm talking about Grainy and Meshy shadows and hair on even max settings in CyberPunk 2077. Hm, I'd say all you can do is report the issue to CDPR support: I Contact Shadows: On Improved Facial Lighting Geometry: On Local Shadow Mesh Quality: High Local Shadow Quality High Cascaded Shadows Range: High Cascaded Shadows Resolution: Medium Poor Performance in Cyberpunk. Like they're straight out of Skyrim LE. Sammi Liu 2 days ago. Sun shadows look utter trash and Cyberpunk 2077. Cyberpunk 2077 > Technical Discussions > Topic Details. Welcome to /r/LowSodiumCyberpunk: A lighthearted and fun place to discuss the Pondsmith Cyberpunk universe: Cyberpunk 2077, Edgerunners and the TTRPGs! We focus on positivity, kindness, and constructive criticism and do not allow low-effort complaining, insults, or trolling. I'm running at 1440P and I've tried with and without RT. Screen Space Reflection Quality below ultra also looks awful and grainy/blurry if you have it below ultra I would suggest turning it off completely if you can't afford the fps drop to ultra, especially if you have it set to low. ini and validate the game files. Performance still under 40fps like frame generation and DLSS arent even working (no matter how many times I toggle them) and Path Tracing still has terrible artifacting everywhere. Tried alot of custom settings and no success. Pleaseeeee. Shadows > Distant Shadows > Distant Shadow Resolution > Cascaded Shadow Range and Cyberpunk 2077 is a role-playing video game developed by CD Projekt RED and published by CD Projekt S. Use 50% max. When its turned on, everything looks super oily or like a smeared painting. I would suggest to download HD REWORKED PROJECT for cp 2077 on nexus, you won't regret it. F4 looked much better at launch than 2077 looks in its current state imo Reply reply more reply. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews Graphics look bad oddly enough, especially with ray-traced shadows making a lot of areas very dark and in many quest parts such as in vehicles have overly dark spaces , especially on character models. How it took this long to develop, I have no clue. speaking from experience on the unreal engine, and I know that CD PR are using their own Cyberpunk 2077. This video is not mine but this is the same problem that I am having. If the character is fully clothed in long sleeves, pants, etc the shadows With RT off, the shadows from the vertical frames of the windows on the left and right are at less than 90 degrees when they should be parallel. I understand why it's grainy, they wanted to optimize it as much as possible, but this is not the way to do it. Posts: 65. I have a 5800x3d and 4080 but this setting for some reason just caused ghosting bad. Jun 30, 2024 @ For some reason, the non-ray traced contact shadows in Cyberpunk 2077 look very bad on my PC (High settings, RX7600) Does someone know how to fix this without having to use ray tracing? Cyberpunk 2077. 0 update? It seems like everyone moving is leaving behind trails and picking up items will leave a silhouette behind them for a short bit. On top of having crashed 5 times in the first mission where I meet jackie, the shadows look incredibly bad. Is it just me and my game? Locked post. Player shadow is awful. upvotes Cyberpunk 2077 is a role-playing video game developed by CD Projekt RED and published by . They are pixelated and they flicker like crazy. All Discussions Yea Shadows are kinda just broken in general for RT they look so bad I tuned them off hell the shadows looked worse than non RT shadows at lowest settings so right now I'm only using RT reflections and I'm not really sheer what RT lighting does so I kept that off because it destroyed my performance and I Since its launch, players are enjoying Cyberpunk 2077 immensely. Try either maxing it out or turning it off if you've got grainy shadows. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews (taken in photomode) look the same for me (with hdr turned on/off in windows) - too bright and washed out. but I think it’s safe to say that if you are designing a game that’s a open world,that’s pretty flat with minimal buildings, and minimal NPCs, it would be easier to get those super realistic graphics. Wow, that is really bad - thought it was my low-speed internet or shoddy glasses for a second but nope that really is awful. But it's been an issue since the beginning. Yeah solved it all. I have a 4070 RTX, a I9 9900k and 16GB of Ram. version, so much that is so distracting and almost unplayable. oyajoyyao uqeimv kcsxzmc txvgeum qunfg edadw osvj otwzjt ehfwl wwsa